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The format is based on Keep a Changelog and this project adheres to Semantic Versioning. Changelog All notable changes to this project will be documented in this file. Fixed Reset Auto UVs not breaking element and texture group associations.
Fixed in-scene texture tool setting faces to manual when editing in face mode. Fixed undo not refreshing the UV editor graph. Fixed UV editor tools remaining disabled after a selection change. Fixed Auto Stitch UVs action not getting correct edge for adjacent faces. Fixed Boolean Tool expecting certain mesh attributes to be present, causing errors in some cases. Fixed texture groups not saving correctly in some cases. Fixed selected object outline not rendering in specific cases. Fixed typo in Mirror Objects tooltip.
Fixed Export Asset breaking prefab instances. Vertex Color action tooltip no longer mentions deprecated paint mode. Fixed changelog dates for January Lessen an edge case where Math.
PointInPolygon could return the wrong value. Fixed an exception when keyframing mesh properties via Timeline. Fixed project settings not being consistently being saved in certain cases. Fixed assertion when importing ProBuilder to an empty project.
Fixed warning in tests caused by a left-over meta file from a temporary directory. Fixed creating a new PB shape with the Shape Tool does not dirty the scene. Fixed MaterialEditor not filtering out unused submesh index when applying new material. Fixed Action window in UVEditor not scrollable. Fixed deep selection on faces shouldn't trigger when multiple faces are selected.